2025-08-30 16:20 CEST

spring: develop ce610ca8 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jk jk develop 2008-09-13 20:20:48 develop dd723ed1
Changeset * updated BumpWater shaders
* use DisplayLists for WaterPlane & BumpWater
* only add ".wav" extension for unitdef sounds if it is missing
* LUA: added Spring.SetLastMsgPos(x,y,z) (unsyncedctrl)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6415 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.h Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.h Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]