2025-08-26 15:15 CEST

spring: develop 79e21b0f Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
submarine submarine develop 2008-04-30 22:29:30 develop f76fd364
Changeset AAI v0.864
- Added some unit specific combat behaviour: Units with high ranged weapons will now try to keep enemies distant (first experimental implementation, needs to be improved in future versions)

- Added two new variables to mod config file:

FALLBACK_DIST_RATIO 0.9 - units will try keep enemies at this ratio of their maximum weapons' range
          
MIN_FALLBACK_RANGE 500 - units with lower weapons' range will not try fall back at all

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5813 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAI ReadMe.txt Diff ] File ]
mod - AI/Global/AAI/AAI.cpp Diff ] File ]
mod - AI/Global/AAI/AAIConfig.cpp Diff ] File ]
mod - AI/Global/AAI/AAIConfig.h Diff ] File ]
mod - AI/Global/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Global/AAI/AAIExecute.h Diff ] File ]
mod - AI/Global/AAI/AAIGroup.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.h Diff ] File ]
mod - AI/Global/AAI/aidef.h Diff ] File ]
mod - game/AI/AAI/AAI ReadMe.txt Diff ] File ]
mod - game/AI/AAI/cfg/help/example mod.cfg Diff ] File ]
add - game/AI/AAI/cfg/mod/BA621.cfg Diff ] File ]