spring: develop 231ca4df | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
Auswaschbar | Auswaschbar | develop | 2008-05-03 16:11:47 | develop 1d0b41ad |
Changeset | * fix desynced demos when using synced random numbers before the game starts * a map can has its own startscript swich overwrites user selection * startscripts can be in any archive loaded during pregame (in map, mod or one of its dependencies) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5830 37977431-3df6-0310-b722-df95706aa16b |
|||
mod - rts/Game/GameData.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameData.h | [ Diff ] [ File ] | |||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/PreGame.h | [ Diff ] [ File ] | |||
mod - rts/Game/StartScripts/ScriptHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/StartScripts/ScriptHandler.h | [ Diff ] [ File ] | |||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/MapInfo.h | [ Diff ] [ File ] | |||
mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Script/LuaBinder.h | [ Diff ] [ File ] |