2025-08-31 03:22 CEST

spring: develop 50cf9b30 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
imbaczek imbaczek develop 2008-09-28 03:48:28 develop db356bd5
Changeset try to desync ASAP when precomputed paths differ between players

if you desync on frame 1, this will likely be this problem.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6468 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Path/PathEstimator.h Diff ] File ]
mod - rts/Sim/Path/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/PathManager.h Diff ] File ]