spring: develop 50cf9b30 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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imbaczek | imbaczek | develop | 2008-09-28 03:48:28 | develop db356bd5 |
Changeset | try to desync ASAP when precomputed paths differ between players if you desync on frame 1, this will likely be this problem. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6468 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathEstimator.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathManager.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathManager.h | [ Diff ] [ File ] |