spring: develop 52fdeb86 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
tvo | tvo | develop | 2008-05-13 11:45:56 | develop 1d620961 |
Changeset | * Removed stupid global variables: - FogLand (now: mapInfo->atmosphere.fogColor) - FogBlack (used only once -> made it a local var) - FogWhite (unused -> removed) - LightDiffuseLand (now: mapInfo->light.unitSunColor) - LightAmbientLand (now: mapInfo->light.unitAmbientColor) * Added small float4 class to make this possible, this is float3 + an extra data member so it can be passed to OpenGL functions requiring an array of 4 floats. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5887 37977431-3df6-0310-b722-df95706aa16b |
|||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/MapInfo.h | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/FartextureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] |