2025-08-25 12:35 CEST

spring: develop 52fdeb86 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
tvo tvo develop 2008-05-13 11:45:56 develop 1d620961
Changeset * Removed stupid global variables:
  - FogLand (now: mapInfo->atmosphere.fogColor)
  - FogBlack (used only once -> made it a local var)
  - FogWhite (unused -> removed)
  - LightDiffuseLand (now: mapInfo->light.unitSunColor)
  - LightAmbientLand (now: mapInfo->light.unitAmbientColor)
* Added small float4 class to make this possible, this is float3 + an extra data
  member so it can be passed to OpenGL functions requiring an array of 4 floats.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5887 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/Rendering/FartextureHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]