spring: develop 2117049a | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2008-05-28 00:41:01 | develop ff0ca865 |
Changeset | - changed resources.lua format so that it does not have to have a < resources = { } > top level table (consistent with the other lua def scripts) - added CamModeName as an alternate for CamMode (should still be backwards compatible for settings programs) - better initialization for FreeCamera's 'pos' and 'dir' - added some untested code for proxied gadget events (KeyPress, KeyRelease, etc...) there's also a little widget that goes along with this so that the user can control whether or not the gadget code can steal their clicks - changed to NEAREST filtering for gui_game_setup.lua's font rendering git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5960 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/gui_comm_ends.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/gui_game_setup.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/resources.lua | [ Diff ] [ File ] | |||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/CameraHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/StartScripts/CommanderScript2.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Team.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GameSetupDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaFeatureDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaParser.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicTreeDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/FontTexture.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] |