spring: develop a50e18fb | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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submarine | submarine | develop | 2008-05-30 18:00:20 | develop cd6065aa |
Changeset | AAI v0.868 - Improved fall back behaviour: units with turnrate below MIN_FALLBACK turnrate will not fall back anymore, long ranged units (e.g. snipers) will not fall back to their maximum weapons range anymore; added keywords: MIN_FALLBACK_TURNRATE 250 MAX_FALLBACK_RANGE 800 - Fixed another possible freeze when AAI's attack manager was flooding the interface with orders git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5966 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAI ReadMe.txt | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAI.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIAttack.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIConfig.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIConfig.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIExecute.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIGroup.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIGroup.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIMap.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/aidef.h | [ Diff ] [ File ] | |||
mod - game/AI/AAI/AAI ReadMe.txt | [ Diff ] [ File ] |