2025-08-27 23:44 CEST

spring: develop 4c618001 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2008-06-02 16:53:21 develop cc70e2f2
Changeset - converted ProjectileHandler::smoketex to a vector<>
  (you can now specify as many smoke textures as you want)

- rewrote parts of resources.lua to be more generic (array conversions)

- added some sanity clamps in MapInfo.cpp



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5979 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/maphelper/maphelper/system.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/resources.lua Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.h Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp Diff ] File ]