spring: develop 4c618001 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2008-06-02 16:53:21 | develop cc70e2f2 |
Changeset | - converted ProjectileHandler::smoketex to a vector<> (you can now specify as many smoke textures as you want) - rewrote parts of resources.lua to be more generic (array conversions) - added some sanity clamps in MapInfo.cpp git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5979 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/maphelper/maphelper/system.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/resources.lua | [ Diff ] [ File ] | |||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/TextureAtlas.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] |