2025-08-28 23:17 CEST

spring: develop b580d975 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
kloot kloot develop 2008-07-04 22:28:36 develop e8372b00
Changeset * make the blocking map N-dimensional (to allow for object stacking, selective blocking, etc)
* switch GuiTraceTray() to use the custom volume intersection routines (more accurate for long skinny units)
* fix a bug in the ray-cylinder coldet logic


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6103 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.h Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]