2025-08-29 13:07 CEST

spring: develop 6b362654 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
tvo tvo develop 2008-10-20 01:15:22 develop 095509c5
Changeset * Read start script options from GAME\ModOptions section instead of GAME section.
* Unitsync GetModOptions method parses both EngineOptions.lua and ModOptions.lua now.
* Added EngineOptions.lua to springcontent.sdz, this contains backward compat engine options.
  Ranges/descriptions/etc. can be overridden by mods by including EngineOptions.lua by themselves,
  though remember that engine will always expect the tags to be set to particular type/range of values.
* Minor things
  - test.cpp now accepts mod/map argument when executed in "self compiling" mode
  - unitsync_api.h updated with all methods from unitsync.cpp

EngineOptions.lua, GameSetup.cpp and Spring start.txt patches by BrainDamage



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6824 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/Spring start.txt Diff ] File ]
mod - Documentation/changelog.txt Diff ] File ]
add - installer/builddata/springcontent/EngineOptions.lua Diff ] File ]
mod - installer/make_gamedata_arch.sh Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - tools/unitsync/test/test.cpp Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]