2025-08-29 18:53 CEST

spring: develop 9c16d9ae Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
kloot kloot develop 2008-07-14 20:48:32 develop dd06a36f
Changeset submarines can now travel directly underneath surface vessels
and floating obstacles (and conversely; ships can move across
underwater objects), EDIT your mod's MoveInfo entries so that
the classes used by submarine-style units have "subMarine=1;"
set if you want to enable this fully


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6181 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h Diff ] File ]
mod - rts/Sim/Path/PathFinder.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]