spring: develop 9c16d9ae | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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kloot | kloot | develop | 2008-07-14 20:48:32 | develop dd06a36f |
Changeset | submarines can now travel directly underneath surface vessels and floating obstacles (and conversely; ships can move across underwater objects), EDIT your mod's MoveInfo entries so that the classes used by submarine-style units have "subMarine=1;" set if you want to enable this fully git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6181 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/GroundBlockingObjectMap.h | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveInfo.h | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] |