spring: develop 491edcf6 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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tvo | tvo | develop | 2008-10-25 15:26:35 | develop 8bca13aa |
Changeset | Fix potentially dangerous constructs in destructors, when uh is destructing units shouldn't try to access other units because they may be destructed already. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6881 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/ShieldPartProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/LineDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] |