spring: develop 7de5af35 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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det | det | develop | 2008-07-16 19:54:38 | develop 99c126d2 |
Changeset | Adds the following new tags to modrules.{lua,tdf} * repair.energyCostFactor: Used to determine the energy cost used to repair a unit. Defaults to 0.0, which is backwards compatible behavior. * capture.energyCostFactor: Used to determine the energy cost used to capture a unit. Defaults to 0.0, which is backwards compatible behavior. * resurrect.energyCostFactor: Used to determine the energy cost used to resurrect a unit. Defaults to 0.5, which is backwards compatible behavior. * reclaim.unitEnergyCostFactor: Used to determine the energy cost used to reclaim a live or under construction unit. Defaults to 0.0, which is backwards compatible behaviour. * reclaim.featureEnergyCostFactor: Used to determine the energy cost used to reclaim a feature. Defaults to 0.0, which is backwards compatible behavior. * reclaim.unitMethod: Used to determine the method for reclaiming live units. 0 = Revert to nano-frame and do gradual reclaim. 1 = Old method of subtracting HP. Defaults to 1, which is backwards compatible behaviour. * reclaim.unitEfficiency: Used to determine how much metal you get back for reclaiming units (not features, corpses). Defaults to 1.0, which is backwards compatible behaviour. * reclaim.allowEnemies: Whether or not you are allowed to reclaim a living enemy unit. Defaults to true, which is backwards compatible behaviour. * reclaim.allowAllies: Whether or not you are allowed to reclaim a living ally unit. Defaults to true, which is backwards compatible behaviour. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6188 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/ModInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/ModInfo.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] |