spring: develop d4bc2e36 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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submarine | submarine | develop | 2008-10-26 20:44:14 | develop 4cafa123 |
Changeset | AAI v0.875 - Current ammount of land/water within the base is taken into account when selecting factories (e.g. dont order water factories on a land map anymore) - Improved AAIs behaviour on water maps with start positions on islands/land masses - Improved metal extractor construction algorithm (spots closer to available builder, faster algorithm, works better if there are land and sea spots available at the same time) - Continent file version bumped to 0.87 - Fixed a crash on shut down introduced in Spring v0.77 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6907 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAI ReadMe.txt | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAI.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAI.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIAttackManager.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIBrain.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIBrain.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIBuildTable.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIConstructor.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIExecute.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIExecute.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIGroup.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIMap.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIMap.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAISector.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/AAIUnitTable.h | [ Diff ] [ File ] | |||
mod - AI/Global/AAI/aidef.h | [ Diff ] [ File ] | |||
mod - game/AI/AAI/AAI ReadMe.txt | [ Diff ] [ File ] |