2025-08-27 08:05 CEST

spring: develop d4bc2e36 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
submarine submarine develop 2008-10-26 20:44:14 develop 4cafa123
Changeset AAI v0.875

- Current ammount of land/water within the base is taken into account when selecting factories (e.g. dont order water factories on a land map anymore)

- Improved AAIs behaviour on water maps with start positions on islands/land masses

- Improved metal extractor construction algorithm (spots closer to available builder, faster algorithm, works better if there are land and sea spots available at the same time)

- Continent file version bumped to 0.87

- Fixed a crash on shut down introduced in Spring v0.77

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6907 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAI ReadMe.txt Diff ] File ]
mod - AI/Global/AAI/AAI.cpp Diff ] File ]
mod - AI/Global/AAI/AAI.h Diff ] File ]
mod - AI/Global/AAI/AAIAttackManager.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBrain.h Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.h Diff ] File ]
mod - AI/Global/AAI/AAIConstructor.cpp Diff ] File ]
mod - AI/Global/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Global/AAI/AAIExecute.h Diff ] File ]
mod - AI/Global/AAI/AAIGroup.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.h Diff ] File ]
mod - AI/Global/AAI/AAISector.cpp Diff ] File ]
mod - AI/Global/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Global/AAI/AAIUnitTable.h Diff ] File ]
mod - AI/Global/AAI/aidef.h Diff ] File ]
mod - game/AI/AAI/AAI ReadMe.txt Diff ] File ]