2025-08-27 08:03 CEST

spring: develop 35901457 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jk jk develop 2008-10-27 10:08:39 develop 132cf697
Changeset  * fixed enemy unit MouseHover detection for spectators
 * optimized aircraft hovering
 * resorted lua's DrawWorldPreUnit() in render queue
   * it gets now called before trees and after grass

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6913 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.h Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]