spring: develop 35901457 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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jk | jk | develop | 2008-10-27 10:08:39 | develop 132cf697 |
Changeset | * fixed enemy unit MouseHover detection for spectators * optimized aircraft hovering * resorted lua's DrawWorldPreUnit() in render queue * it gets now called before trees and after grass git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6913 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] |