spring: develop 6d4ca4ca |
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Author |
Committer |
Branch |
Timestamp |
Parent |
-jk- |
-jk- |
develop |
2009-08-27 22:26:33 |
develop 3c5662a4 |
Changeset |
Lua: changed loading of feature textures in gl.Texture ("%"..(maxUnits+fid)..":"..texNum -> "%"..(-fid)..":"..texNum), todo so featureDefIDs begin now with 1 (same as UnitDefs) |
mod - rts/Lua/LuaOpenGL.cpp |
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mod - rts/Lua/LuaUnitRendering.cpp |
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mod - rts/Sim/Features/FeatureHandler.cpp |
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mod - rts/Sim/Features/FeatureHandler.h |
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mod - rts/Sim/Features/FeatureSet.h |
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