2025-08-27 20:06 CEST

spring: develop 6d4ca4ca Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
-jk- -jk- develop 2009-08-27 22:26:33 develop 3c5662a4
Changeset Lua: changed loading of feature textures in gl.Texture ("%"..(maxUnits+fid)..":"..texNum -> "%"..(-fid)..":"..texNum), todo so featureDefIDs begin now with 1 (same as UnitDefs)
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.h Diff ] File ]
mod - rts/Sim/Features/FeatureSet.h Diff ] File ]