spring: develop 94b30b5f |
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Author |
Committer |
Branch |
Timestamp |
Parent |
Karl-Robert Ernst |
Karl-Robert Ernst |
develop |
2009-03-02 20:54:28 |
develop 95b8b023 |
Changeset |
make all vectors the size of maxUnits from the script (and not MAX_UNITS) |
mod - AI/Skirmish/KAIK/AttackGroup.h |
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mod - rts/ExternalAI/SAICallback.cpp |
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mod - rts/Game/Game.cpp |
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mod - rts/Game/GameSetup.cpp |
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mod - rts/Game/WaitCommandsAI.cpp |
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mod - rts/Lua/LuaConstGame.cpp |
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mod - rts/Map/BaseGroundDrawer.cpp |
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mod - rts/Rendering/Env/BumpWater.cpp |
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mod - rts/Sim/Projectiles/Projectile.cpp |
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mod - rts/Sim/Projectiles/ProjectileHandler.cpp |
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mod - rts/Sim/Units/COB/CobInstance.cpp |
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mod - rts/Sim/Units/CommandAI/AirCAI.cpp |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp |
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mod - rts/Sim/Units/CommandAI/Command.h |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp |
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mod - rts/Sim/Units/CommandAI/MobileCAI.cpp |
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mod - rts/Sim/Units/UnitDef.h |
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mod - rts/Sim/Units/UnitHandler.cpp |
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