spring: develop d1d13385 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Tobi Vollebregt | Tobi Vollebregt | develop | 2009-05-05 20:09:52 | develop 10cb2486 |
Changeset | lua: added "aimReady" key to SetUnitWeaponState also it allows one to give a single state as normal argument now, e.g. SetUnitWeaponState(unitID, weaponNum, "aimReady", 1) (saves table creation and iteration) |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] |