spring: develop fac78981 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
jk3064@arcor.de | jk | develop | 2009-01-16 22:07:18 | develop 4f654ad3 |
Changeset | lua: gl.Texture() can now load the textures of s3o features, syntax is gl.Texture('%'..(Game.maxUnits+featureDefID)..(':0' or ':1')) | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnitRendering.cpp | [ Diff ] [ File ] |