2025-11-29 11:44 CET

spring: develop fac78981 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jk3064@arcor.de jk develop 2009-01-16 22:07:18 develop 4f654ad3
Changeset lua: gl.Texture() can now load the textures of s3o features, syntax is gl.Texture('%'..(Game.maxUnits+featureDefID)..(':0' or ':1'))
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]