spring: develop 4d2f1fe1 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Tobi Vollebregt | Tobi Vollebregt | develop | 2009-05-07 21:51:18 | develop 7551c60f |
Changeset | COB: removed SetMaxReloadTime, implemented Create COB Create calls SetMaxReloadTime, Lua won't need this because e.g. WeaponDefs etc. are available. If a mod wants it it could be included as a reusable snippet of Lua code, no need for this COB hack in the engine. |
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mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/CobInstance.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/LuaUnitScript.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/LuaUnitScript.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/UnitScript.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] |