spring: develop d7bcb901 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Marek Baczynski | Marek Baczynski | develop | 2009-01-17 20:58:34 | develop fd198ca0 |
Changeset | sim: always apply a miniscule amount of impulse when a unit is damaged the factor is now 0.01. particularly, impactOnly weapons will want to set their impulseFactor to 100 for full effect. |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] |