2025-08-24 20:27 CEST

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Author Committer Branch Timestamp Parent
Marek Baczynski Marek Baczynski develop 2009-01-17 20:58:34 develop fd198ca0
Changeset sim: always apply a miniscule amount of impulse when a unit is damaged

the factor is now 0.01. particularly, impactOnly weapons will want to set
their impulseFactor to 100 for full effect.
mod - rts/Game/GameHelper.cpp Diff ] File ]