2025-08-04 04:57 CEST

spring: develop b9b2ed49 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Kloot Kloot develop 2009-04-15 18:22:12 develop 573f9c9a
Changeset Simulation: restore the collisionSphereOffset tag, but rename it to modelCenterOffset
Rendering: draw a marker sphere in debug mode to indicate where units are targetted
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.h Diff ] File ]
mod - rts/Rendering/UnitModels/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/IModelParser.h Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]