2025-08-26 08:54 CEST

spring: develop aa628748 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
hoijui hoijui develop 2009-08-19 10:21:49 develop ee3936f6
Changeset AI: further heavily pushing refactor of Skirmish AI handling
* introduces Skirmish AI states (CREATED, INITIALIZING, ALIVE, DIEING, DEAD)
* network messages:
    - AI destroyed
    + AI state changed
* various other changes
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]
mod - rts/ExternalAI/EngineOutHandler.h Diff ] File ]
mod - rts/ExternalAI/IAILibraryManager.h Diff ] File ]
mod - rts/ExternalAI/ISkirmishAILibrary.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAI.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAI.h Diff ] File ]
mod - rts/ExternalAI/SkirmishAIBase.h Diff ] File ]
mod - rts/ExternalAI/SkirmishAIHandler.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAIHandler.h Diff ] File ]
mod - rts/ExternalAI/SkirmishAILibrary.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAILibrary.h Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/Player.cpp Diff ] File ]
mod - rts/Game/Server/MsgStrings.h Diff ] File ]
mod - rts/Game/StartScripts/SkirmishAITestScript.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]