2025-08-22 17:47 CEST

spring: develop 85da795d Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
-jk- -jk- develop 2009-06-29 02:10:30 develop 4088f037
Changeset BumpWater (shorewaves improvements):
(speed improvement) coastmap texture use now GL_RGB5 instead of GL_RGBA_F16 (saves a lot bandwidth) and update the coastmap via multiple rectangles instead of a single (sometimes map filling) one
(visual) also added foam to cliffs, and waves obey now the winddir (added a new map tag "WindSpeed" to scale it)
mod - installer/builddata/springcontent/shaders/bumpWaterCoastBlurFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.h Diff ] File ]