spring: develop b2a2aa91 |
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Author |
Committer |
Branch |
Timestamp |
Parent |
-jk- |
-jk- |
develop |
2009-08-18 09:01:17 |
develop 877e4375 |
Changeset |
Delay texture upload for NamedTextures (used by lua's gl.Texture) when calling it in a DList compilation. Else it would reupload the texture data each DList call, additionally gLGenMipmaps doesn't work in DLists. |
mod - rts/Game/Game.cpp |
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mod - rts/Rendering/Textures/Bitmap.cpp |
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mod - rts/Rendering/Textures/Bitmap.h |
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mod - rts/Rendering/Textures/NamedTextures.cpp |
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mod - rts/Rendering/Textures/NamedTextures.h |
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