spring: develop 195a5e71 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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hoijui | hoijui | develop | 2010-02-23 23:20:06 | develop c26c98e0 |
Changeset | Sound: add air absorption currently hard-coded to 0.1f, for testing Air absorption is basically a low-pass filter relative to distance between sound source and listener, so when in your base or zoomed out, front battles will be heard as only low frequencies. |
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mod - rts/System/Sound/ALShared.h | [ Diff ] [ File ] | |||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Sound/SoundSource.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Sound/SoundSource.h | [ Diff ] [ File ] |