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Author Committer Branch Timestamp Parent
hoijui hoijui develop 2010-02-23 23:20:06 develop c26c98e0
Changeset Sound: add air absorption
currently hard-coded to 0.1f, for testing
Air absorption is basically a low-pass filter
relative to distance between sound source and listener,
so when in your base or zoomed out, front battles
will be heard as only low frequencies.
mod - rts/System/Sound/ALShared.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/SoundSource.cpp Diff ] File ]
mod - rts/System/Sound/SoundSource.h Diff ] File ]