2025-08-23 22:25 CEST

spring: develop bdefaf9f Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
hoijui hoijui develop 2009-10-04 09:47:16 develop f4b57008
Changeset AI: logic fixup for the following events: UnitDamaged, EnemyDamaged, UnitDestroyed, EnemyDestroyed
They were either giving out too much or too little info before,
depending on whether AI cheat events were on/off and the unit
being visible or not.
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]