spring: develop e2c76e76 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Marek Baczynski | Marek Baczynski | develop | 2010-01-10 20:09:24 | develop 523d7f3a |
Changeset | lua: expose smooth mesh to lua added callins: - GetSmoothMeshHeight(x, y) - LevelSmoothMesh(x1, y1, x2, y2, h) or (x, y, h) - AdjustSmoothMesh(x1, y1, x2, y2, h) or (x, y, h) - RevertSmoothMesh(x1, y1, x2, y2, h) or (x, y, h) - AddSmoothMesh(x, y, h) - SetSmoothMesh(x, y, h) - SetSmoothMeshFunc(func, ...) |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/SmoothHeightMesh.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/SmoothHeightMesh.h | [ Diff ] [ File ] |