2025-08-21 19:59 CEST

spring: develop 73883f74 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
kloot kloot develop 2010-03-22 22:08:40 develop d3081df7
Changeset *
  apply Beherith's SSMF patch to allow specifying up to four blendable
  (grayscale) detail-textures encoded in a single RGBA image, with the
  following modifications:

  1) the per-channel detail resolution can be set independently now
     (defaults are {0.02, 0.02, 0.02, 0.02} to preserve semantics)
  2) the final alpha-channel value is no longer forced to 0.5
  3) the new code-path takes effect only if the map supplies both the
     RGBA texture and a corresponding per-channel distribution-texture,
     otherwise the old detail-texture is used
  4) splatTex ==> splatDetailTex, splatMapTex ==> splatDistrTex, etc.
mod - installer/builddata/maphelper/maphelper/mapdefaults.lua Diff ] File ]
mod - installer/builddata/maphelper/maphelper/parse_tdf_map.lua Diff ] File ]
mod - installer/builddata/springcontent/shaders/GLSL/SMFFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/GLSL/SMFVertProg.glsl Diff ] File ]
mod - rts/Lua/LuaParser.cpp Diff ] File ]
mod - rts/Lua/LuaParser.h Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.h Diff ] File ]