spring: develop 1fa0fbd0 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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hoijui | hoijui | develop | 2010-07-13 20:12:36 | develop b342d961 |
Changeset | make skipping accurate to the frame [fix] When using `demoReader->GetModGameTime()`, it still sometimes skips one or two frames too much. No guarantee it does not happen this way, but i was not able to reproduce it. |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] |