spring: develop 86a31209 |
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Author |
Committer |
Branch |
Timestamp |
Parent |
kloot |
kloot |
develop |
2010-03-19 18:53:37 |
develop a9d4ef49 |
Changeset |
* clean-up CGame::CGame initialization of engine components (synced before unsynced, etc.) |
mod - rts/Game/Game.cpp |
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mod - rts/Game/Game.h |
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mod - rts/Map/BaseGroundDrawer.cpp |
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mod - rts/Map/ReadMap.h |
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mod - rts/Map/SM3/Sm3Map.cpp |
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mod - rts/Map/SM3/Sm3Map.h |
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mod - rts/Map/SMF/SmfReadMap.cpp |
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mod - rts/Map/SMF/SmfReadMap.h |
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mod - rts/Rendering/Env/AdvTreeDrawer.cpp |
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mod - rts/Rendering/Env/BaseTreeDrawer.cpp |
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mod - rts/Rendering/Env/BaseTreeDrawer.h |
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mod - rts/Rendering/Env/BasicTreeDrawer.cpp |
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mod - rts/Rendering/GroundDecalHandler.cpp |
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mod - rts/Rendering/ProjectileDrawer.cpp |
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mod - rts/Rendering/UnitModels/FeatureDrawer.cpp |
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mod - rts/Rendering/UnitModels/UnitDrawer.cpp |
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mod - rts/Sim/Features/Feature.cpp |
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mod - rts/Sim/Units/UnitDef.h |
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mod - rts/Sim/Units/UnitDefHandler.cpp |
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mod - rts/Sim/Units/UnitDefHandler.h |
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mod - rts/Sim/Weapons/WeaponDef.h |
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mod - rts/Sim/Weapons/WeaponDefHandler.cpp |
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