spring: develop 63910de8 |
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Author |
Committer |
Branch |
Timestamp |
Parent |
kloot |
kloot |
develop |
2010-07-16 22:53:33 |
develop 284198a2 |
Changeset |
* KAIK: ignore events for dead units (due to recent engine changes, UnitIdle can arrive after UnitDestroyed) |
mod - AI/Skirmish/KAIK/AIClasses.cpp |
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mod - AI/Skirmish/KAIK/KAIK.cpp |
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mod - AI/Skirmish/KAIK/Unit.cpp |
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mod - AI/Skirmish/KAIK/Unit.h |
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mod - AI/Skirmish/KAIK/UnitHandler.cpp |
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