2025-08-26 05:21 CEST

spring: develop 2b7f8493 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
kloot kloot develop 2010-04-02 15:56:37 develop 004832bf
Changeset * LuaRules: add the 'missing' (synced) ShieldPreDamaged(proID, weaponNum, unitID, bounce) call-in

  (if a gadget handles this by returning true, the engine deflection/absorption logic is bypassed)
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaRules.h Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/System/EventHandler.cpp Diff ] File ]