2025-08-26 03:19 CEST

spring: develop f24a9046 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
-jk- -jk- develop 2010-04-22 11:09:06 develop 448646c0
Changeset * improved Lua::Spring.GetTeamStatsHistory, it returns now also the most recent informations (before it just updated all 15sec)
 * added new Lua::Spring.GetTeamResourceStats(teamID, resourcetype = ["metal"|"energy"]) -> nil | used, produced, excess, recv, sent
 * changed TeamHistory update rate 15sec->16sec (CTeam::SlowUpdate just gets called all 32 frames, so with 15sec it happened that an update fall between two SlowUpdates)
 * added UNIT_SLOWUPDATE_RATE & TEAM_SLOWUPDATE_RATE to GlobalConstants.h
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Sim/Misc/GlobalConstants.h Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.h Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamStatistics.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]