spring: develop 9eae8ebc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Tobi Vollebregt | Tobi Vollebregt | develop | 2010-01-26 01:39:42 | develop 26549bea |
Changeset | Removed engine support for StartMetal, StartEnergy This is straightforward to implement using Lua, as the included example shows. Specifically, the following has been removed: - reading of modoption / per-team StartMetal, StartEnergy - default values of storage for commander unit are now 0, as for all other units. Do not forget to copy the removed resource related engine options to ModOptions.lua, if desired. |
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mod - installer/builddata/springcontent/EngineOptions.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/game_spawn.lua | [ Diff ] [ File ] | |||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/TeamBase.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/TeamBase.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] |