2025-08-29 18:46 CEST

spring: develop 88b7f4e9 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
-jk- -jk- develop 2010-07-19 22:14:28 develop f7d453f6
Changeset moved UnitDef initialization out of the UnitDefHandler in to the UnitDef class constructor
* also made unitDefHandler.unitDefs a std::vector
* removed unitDefHandler->numUnitDefs (use unitDefHandler->unitDefs.size() instead)
* removed UnitDef.valid (only valid UnitDefs are now saved in unitDefHandler->unitDefs)
* added AI/Wrappers/LegacyCpp/UnitDef.(h/cpp) which still contains the 'valid' member
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
add - AI/Wrappers/LegacyCpp/UnitDef.cpp Diff ] File ]
add - AI/Wrappers/LegacyCpp/UnitDef.h Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]