2025-08-28 23:05 CEST

spring: develop 9bdbe6a5 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
-jk- -jk- develop 2010-05-25 21:23:27 develop 5dd70ca4
Changeset * always give non-factory units a higher priority in MouseSelection/GuiTraceRay
 * also do the ground collision check after the unit/feature check
 * one sqrt less in MobileCAI.cpp
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]