2025-08-27 09:26 CEST

spring: develop 6022e40d Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
-jk- -jk- develop 2010-04-30 02:49:09 develop 30add055
Changeset * clean up the minimap rendering
 * it doesn't reset the matrices anymore
 * new argument for gl.DrawMiniMap(transform=true), if `transform=true` it uses the Minimap constraints (old behaviour), if `=false` it expects that the user setups the normalized space
 * so in theory you can rotate the minimap now, but there are some problems remaining: mouseclicks aren't transformed & unit radar icons don't get rotated
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.h Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]