spring: develop 6022e40d | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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-jk- | -jk- | develop | 2010-04-30 02:49:09 | develop 30add055 |
Changeset | * clean up the minimap rendering * it doesn't reset the matrices anymore * new argument for gl.DrawMiniMap(transform=true), if `transform=true` it uses the Minimap constraints (old behaviour), if `=false` it expects that the user setups the normalized space * so in theory you can rotate the minimap now, but there are some problems remaining: mouseclicks aren't transformed & unit radar icons don't get rotated |
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mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] |