spring: develop 668f8fc2 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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-jk- | -jk- | develop | 2010-08-22 14:12:23 | develop b1e2ef01 |
Changeset | New LoadingScreen #1 * remove all PrintLoadMsg * instead of sending the pathing status to the host each 1000th block send it 17 times for the whole process * removed unnecessary try..catch block in Sm3Map.cpp * modularized loading in Game.cpp a bit |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.h | [ Diff ] [ File ] | |||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/BFGroundTextures.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/3DOTextureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/SmoothHeightMesh.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathEstimator.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] |