spring: develop ae47ebda |
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Author |
Committer |
Branch |
Timestamp |
Parent |
kloot |
kloot |
develop |
2010-05-01 19:36:10 |
develop 159be83e |
Changeset |
* prevent desyncs in multiplayer games involving AIs that use the engine pathfinder |
mod - rts/ExternalAI/AICallback.cpp |
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mod - rts/Lua/LuaPathFinder.cpp |
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mod - rts/Rendering/FarTextureHandler.cpp |
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mod - rts/Rendering/FarTextureHandler.h |
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mod - rts/Rendering/Models/IModelParser.cpp |
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mod - rts/Sim/Path/PathEstimator.cpp |
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mod - rts/Sim/Path/PathEstimator.h |
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mod - rts/Sim/Path/PathManager.cpp |
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mod - rts/Sim/Path/PathManager.h |
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