spring: develop 44d5ba1a | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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hoijui | hoijui | develop | 2010-12-07 20:34:58 | develop 5fdc2b2c |
Changeset | further isolate Legacy C++ Wrapper from the engine [AI] This will minimize changes required in the Legacy Wrapper and Legacy AIs when doing changes in the engine. * created Legacy copies of engine sources: - Command - CommandQueue - DamageArray - FeatrueDef - MoveData - WeaponDef * adjusted Legacy C++ AIs * removed some #include StdAfx.h * adjusted some other includes * adjust E323AI (also bump to version 3.23.0 in turn) |
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mod - AI/CMakeLists.txt | [ Diff ] [ File ] | |||
mod - AI/Skirmish/AAI/aidef.h | [ Diff ] [ File ] | |||
mod - AI/Skirmish/E323AI | [ Diff ] [ File ] | |||
mod - AI/Skirmish/KAIK/AttackGroup.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/KAIK/IncCREG.h | [ Diff ] [ File ] | |||
mod - AI/Skirmish/KAIK/IncEngine.h | [ Diff ] [ File ] | |||
mod - AI/Skirmish/KAIK/IncExternAI.h | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/Builder.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/BuilderPlacement.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/BuilderPlacement.h | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/CombatManager.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/GResourceMap.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/GTerrainMap.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/PowerManager.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/RAI.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/SWeaponManager.cpp | [ Diff ] [ File ] | |||
mod - AI/Skirmish/RAI/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/AIAICallback.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/AIAICheats.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/CMakeLists.txt | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/Command.cpp | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/Command.h | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/CommandQueue.cpp | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/CommandQueue.h | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/DamageArray.cpp | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/DamageArray.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyDamagedEvent.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/Event/AIPlayerCommandEvent.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/Event/AISeismicPingEvent.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/Event/AIUnitDamagedEvent.h | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/FeatureDef.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/IAICallback.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/IAICheats.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/IGlobalAI.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/IGlobalAICallback.h | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/MoveData.cpp | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/MoveData.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/UnitDef.cpp | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/UnitDef.h | [ Diff ] [ File ] | |||
add - AI/Wrappers/LegacyCpp/WeaponDef.h | [ Diff ] [ File ] | |||
mod - AI/Wrappers/LegacyCpp/aibase.h | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AILegacySupport.h | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AILibraryManager.cpp | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AISCommands.cpp | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/Interface/SSkirmishAILibrary.h | [ Diff ] [ File ] | |||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/DamageArray.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/CommandQueue.h | [ Diff ] [ File ] |