spring: develop d4d0ea3e | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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kloot | kloot | develop | 2011-01-03 01:53:42 | develop 8750b23a |
Changeset | fix BumpWater shader compilation errors on view-resize events (0002051) (the new renderer instance was being created before the old one had been deleted, so its shaders were already compiled and stale ==> rewrote CBaseWater::GetWater to get rid of the previous water instance before new'ing) |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvWater.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BaseWater.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicWater.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BumpWater.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/DynWater.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/RefractWater.h | [ Diff ] [ File ] |