spring: develop ea1c80bf | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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hoijui | hoijui | develop | 2011-05-17 10:42:26 | develop 45a63428 |
Changeset | decouple synced game(chat)-commands from CGame As commands are now selected through a look-up on a map, instead of through a long else-if chain, replacing the map with a hash-map would probably speed-up command selection (even considering virtual method calls in place). |
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mod - rts/Game/Action.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Action.h | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.h | [ Diff ] [ File ] | |||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | |||
add - rts/Game/SyncedGameCommands.h | [ Diff ] [ File ] |