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Author Committer Branch Timestamp Parent
hoijui hoijui develop 2011-05-17 10:42:26 develop 45a63428
Changeset decouple synced game(chat)-commands from CGame

As commands are now selected through a look-up on a map,
instead of through a long else-if chain, replacing the map
with a hash-map would probably speed-up command selection
(even considering virtual method calls in place).
mod - rts/Game/Action.cpp Diff ] File ]
mod - rts/Game/Action.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
add - rts/Game/SyncedGameCommands.h Diff ] File ]