spring: develop 882f79ee | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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jK | jK | develop | 2011-07-13 06:45:47 | develop fde84020 |
Changeset | fix bug in CMoveMath::IsBlocked() It returned 1 for impassable terrain, but 1==BLOCK_MOVING which indicates that the square is _currently_ blocked and will be passable soon. That is obviously not the case, so I added a new BLOCK_ type: BLOCK_IMPASSABLE. |
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mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] |