2025-09-05 02:31 CEST

spring: develop 691ef32e Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
hoijui hoijui develop 2011-07-20 20:54:09 develop d0294282
Changeset use a much less ugly way of global buffer arrays in the AI Interface
This reduces constantly allocated memory from ~130MB to ~ 2KB
(for lines and points fetching by AIs).
Depending on which AIs are used and how much is drawn,
it may not likely raise above 10MB anymore.
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Game/InMapDraw.cpp Diff ] File ]
mod - rts/Game/InMapDraw.h Diff ] File ]