spring: develop 28279e5f | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
jK | jK | develop | 2011-07-31 20:35:25 | develop 45bed66a |
Changeset | solve e046ffe7 differently: give Lua a GameFrame(0) which gets called in the same SimFrame as GameFrame(1) | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] |