2025-09-06 11:28 CEST

spring: develop b6ea4915 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
hoijui hoijui develop 2011-08-02 14:55:07 develop 64a09e9a
Changeset PieceProjectile: make sure DamageArray is alive long enough (thanks abma) [fix]
This might very well have been a cause of desync! ;-)
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]