2025-08-18 23:56 CEST

spring: develop 78a8399c Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Kaylewt Kaylewt develop 2011-06-19 21:39:32 develop c20a67a8
Changeset rts/Map:
    convert all raw float*'s to std::vector<float>'s and privatize them
    rename all files matching "Smf*" to "SMF*", "BFGround*" to "SMFGround*"

    introduce an unsynced heightmap for rendering so out-of-LOS terrain
    deformations remain invisible (mostly, textures and shading changes
    can still give them away)

    (feel free to comment out the "#define USE_UNSYNCED_HEIGHTMAP" in
    ReadMap.h, the extra CPU cost in LosHandler to keep the unsynced map
    updated probably is not worth it)
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Map/CMakeLists.txt Diff ] File ]
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Map/Ground.h Diff ] File ]
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Map/SM3/Sm3Map.h Diff ] File ]
add - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
add - rts/Map/SMF/SMFGroundDrawer.h Diff ] File ]
add - rts/Map/SMF/SMFGroundTextures.cpp Diff ] File ]
add - rts/Map/SMF/SMFGroundTextures.h Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/GeometricObjects.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.h Diff ] File ]
mod - rts/Sim/Misc/LosMap.cpp Diff ] File ]
mod - rts/Sim/Misc/LosMap.h Diff ] File ]
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/System/LoadSave/LuaLoadSaveHandler.cpp Diff ] File ]