spring: develop 589a705a | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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rt | rt | develop | 2012-09-13 21:36:35 | develop 18743296 |
Changeset | fix 3276 (units failing ground-attack orders when their "main" weapon != weapons[0]) logic change: MobileCAI::ExecuteAttack now cycles through all weapons until it finds one which can execute the order, and no longer depends on weapon[0] being the "main" weapon |
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mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] |