2025-09-04 06:04 CEST

spring: develop 589a705a Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
rt rt develop 2012-09-13 21:36:35 develop 18743296
Changeset fix 3276 (units failing ground-attack orders when their "main" weapon != weapons[0])

logic change: MobileCAI::ExecuteAttack now cycles through all weapons until
it finds one which can execute the order, and no longer depends on weapon[0]
being the "main" weapon
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]