spring: develop 22770cf6 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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jK | jK | develop | 2012-09-22 10:28:49 | develop db0deb64 |
Changeset | put GameServer's LagProtection into its own function & fixes logic changes: * always account local players (i.e. when host is a spectator!) * don't lower-limit gameSpeed to `userSpeedFactor * 0.5f` when userSpeedFactor is greater than 2 |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] |